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Digieffects now ready for CS6

Posted about 1 year ago by Ian Easton - Posted in General
With the announcement of After Effects and Premiere Pro CS6, all three Digieffects plug-in suites: Buena Depth Cue, Damage, and Delirium will be compatible with the new update from Adobe. 
 
We at AV3 guarantee a 5% discount on the retail price.
 
So get your copy from AV3 now and you will receive the update for FREE!
 
Cheers,
 
AV3
 
Posted by Ian Easton

Up to 30% off all Red Giant products!

Posted over 2 years ago by Ian Easton - Posted in General

 

Hello to all!

From 16th to 21st April AV3 Software will be offering 30% off all - yes that's ALL - Red Giant products.

For AV3's full Red Giant product listing, click here.
 
Dont miss this chance.
 
Cheers,
 
 
AV3
 
 
Posted by Ian Easton

ZBrush 4R3 from Pixologic...

Posted over 2 years ago by Ian Easton - Posted in General

Pixologic are pleased to announce the release of ZBrush 4R3...

 

This update includes new features and expands the features introduced in previous versions. 

Enhancements Include

FiberMesh. 

Significant advancements to the FiberMesh settings provide you with greater control and flexibility. Curve modifiers have now been  added to a number of FiberMesh settings including: Length, Coverage, Gravity and Color Profile. Revolve has also been added as a new setting. Textures applied to FiberMesh and MicroMesh objects can now be transparent (true black pixels will be hidden), allowing even greater diversity in their use. FiberMesh settings can now be saved and loaded as needed it. In addition, various FiberMesh presets will ship with ZBrush 4R3. These presets can be pre-viewed in Lightbox, as well as modified and shared amongst ZBrush artists.  Once you have styled your FiberMesh to perfection, export the fiber guides to other applications for further use. Moreover, fibers can also be exported as unique vector displacement maps to be rendered in external applications. 

Vector Displacement Maps. 

ZBrush 4R3 will export both 16-bit and 32-bit Vector Displacement maps, providing  you with a powerful and easy way to export your sculpted details to other programs for rendering. Take full advantage of the capabilities inside rendering engines by using maps to displace the surface in any direction, including undercuts. 

BPR to Geo. 

You can now convert your MicroMesh and FiberMesh renders into actual geometry with a single click. The resulting geometry can be further edited. With the additions of the dot preview and Spin Edge features, control the direction of any MicroMesh before rendering or converting into geometry for future edits.

NoiseMaker. 

We are pleased to be releasing the NoiseMaker plugin. This powerful enhancement to ZBrush 4R3 allows you to create a wide variety of noise and patterns.  With over 25 parametric generators, limitless combinations, and the ability to work in both 3d and UV mode, NoiseMaker is sure to help get the job done. NoiseMaker, will now use interpolated masking per polygon for an accurate display of noise and patterns even on lower polygon meshes. Furthermore, NoiseMaker features ZBrush navigation style, a larger preview window and new masking capabilities to provide multiple scaling options to your noise.

Interface Enhancements. 

Sub-palette sections will allow you to control the length of each sub-palette simply by collapsing or un-collapsing sub-sections. Show what you need, when you need it! Moreover, a new Magnify option allows you to zoom into portions of the canvas or interface.  This is especially useful when recording videos or turntables. 

Auto Updating. 

ZBrush 4R3 will include a new web-enabled update feature. Enjoy "click of a button" access to check if new updates or plugins are available from Pixologic. Never miss a new plugin or enhancement!

ZBrush 4R3 will also include further enhancements and fixes for items reported and identified in ZBrush 4R2b.

 

 

Posted by Ian Easton

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