Latest news from the world of video effect software and plugins

Showing News From - All

Boris Continuum Complete AE 9.0.2 Update

Posted 7 months ago by Simon Day - Posted in General

Boris have released an update for BCC 9 AE that brings a number of improvements to speed, support and functionality. The update is free to all version 9 users.

Take a look below.

Get BCC 9 AE here

Feature Enhancements in BCC AE 9.0.2:

- 4K support for effects in the 3D Objects category.

- 4K rendering now works with all BCC filters.  With 4k work, it's recommended that your GPU has at least 2GB of RAM for hardware accelerated filters.

- 16 bit and float rendering support for effects, as well as hardware antialiasing for improved edge quality  in the 3D Objects category.

- Chroma Key Studio workflow improvements

- View Current Matte – A fast way to see the matte with any combination of matte processing passes applied.

- View Matte Noise – useful option to preview the matte “status” which quickly identifies any incomplete areas of the key or print through issues in the foreground.

- You can now turn on and off the Chroma Key and/or Spill Suppression passes independently for a more simple setup.

- FX Browser UI enhancements

- Improved workspace management including greater accuracy when saving/restoring workspace set-ups.

- More detailed thumbnail previews of transitions and other filters effected by time – thumbnails now preview towards the effect midpoints for more realistic results.

- Enhanced timeline navigation.

- Improved window handling on Retina displays.

- Pan and Zoom - Action/Title Safe Guides improvements.

- Separate controls for enabling action and title safe guides separately.

- Option for 4:3 guides in 16:9 projects.

- Improved look with more subtle colors and drop shadows for better visibility.

- Improved Motion Tracker Data Import (including Mocha data).

- Tracker Time Offset control allows you to trim clips after they have been previously tracked without the need to redo the track.

- New “Use External Data” indicator makes workflow more efficient involving externally imported data such as from Mocha or from previous BCC tracker runs.

- Integrated Beat Reactor added to Stage Light and Laser Beam.

- New Smoke Radius control in Laser Beam.

- Improved default settings for Film Glow and Fast Film Glow.

- New presets added to many filters.

- Motion Blur is now integrated into Corner Pin

- Help Documentation refinements.

Not only does the update bring all these changes, Boris have fixed a long list of bugs which can be found here for those interested

Watch this recently released video that explains the new default settings for Fast Film Glow and Film Glow in 9.0.2 


Posted by Simon Day
Tags: After Effects , Boris FX , BCC 9 AE ,

Free 3D Pre-Compose Script and Tutorial from Video Copilot

Posted 7 months ago by Simon Day - Posted in Tutorials

Video Copilot have given away another handy freebie to make life a little easier for you if you are someone that pre-composes 3D-aware layers a lot.

Browse our range of discounted high quality Video Copilot plugins

The script automatically copies all cameras & lights into a new composition, including all linked expressions.

Download the script here

 

What can the script do?

- Using 3D aware layers it can make displacement maps

- Single out 3D layers for various lighting setups in the same scene

- Disable DOF for selected layers

- Lens Flare obscuration maps in 3D: For Element 3d & Particular etc

- Apply 2D effects to a 3D layer in screen space

Posted by Simon Day
Tags: Particular , Video Copilot , Element 3D , Freebie ,

Autodesk 3ds Max 2015 Extension 1 available now

Posted 7 months ago by Simon Day - Posted in General

More news from SIGGRAPH 2014, the popular conference and exhibition of computer graphics.

Autodesk announced that Autodesk 3ds Max 2015 Extension 1 is available now to current Autodesk subscribers.

We have a small selection of plugins available for Autodesk 3ds Max, take a look here.

What's new in Extension 1?

OpenSubdiv Support

Efficiently represent subdivision surfaces using OpenSubdiv libraries, open-sourced by Pixar and combined with technology from Microsoft Research.

- Visualize your model interactively without the requirement of rendering, providing an improved WYSIWYG experience, higher productivity, and a more accurate realization of your creations.

- Get faster in-viewport performance for meshes, benefitting from parallel CPU and GPU architectures, get quicker in-viewport performance for meshes with high subdivision levels.

- Cut down on guesswork when animating models and reduce production times, with efficient smooth surface representation.

- Construct complex topology in reduced working time, by taking advantage of efficient crease modeling workflows with CreaseSet modifier and Crease Explorer.

- Use Autodesk® FBX® asset exchange technology to efficiently move your models between certain other packages that are compatible with OpenSubdiv, achieving a consistent appearance.




Alembic Support

See massive datasets in the Nitrous Viewport, and move them more efficiently through your production pipeline with new Alembic support.

- Use production-proven technology, co-developed by Sony Pictures Imageworks Inc. and Lucasfilm Ltd.

- Transition complex data through a pipeline in a manageable form: complex animated and simulated data is distilled into a non-procedural, application-independent set of baked geometric results.

- Make the most of your workstation, maximised benefits taken from your memory and disk space available.

- Improved speed with data transfer and load times, as well as being able to export and load only selected geometry.


 
Enhanced ShaderFX

Greater number of shading option available and better shader interoperability between 3ds Max, Autodesk® Maya® software, and Autodesk® Maya LT TM software.

- Create a wider range of procedural materials with new node patterns—wavelines, voronoi, simplex noise, and brick.

- New bump utility node allows you to make normal maps from 2D grayscale images.

- Searchable node browser provides you with the means to more quickly locate the exact shaders you require.



Check out some of these videos in a playlist by Autodesk.

Posted by Simon Day
Tags: siggraph , Autodesk 3ds max 2015 , maya ,

News Menu

Categories


Archives


Recent News

  1. AV3 NAB 2015 Guide
  2. Red Giant Universe now works with HitFilm 3 Pro
  3. Get HitFilm 2 Express Free at AV3

News Roll

  1. Adobe Pixel Bender
  2. Creative Cow
  3. JM Design
  4. Kevin Goldsmith - Adobe
  5. Keyframes - Michael Coleman (Adobe product manager After Effects)