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Autodesk 3ds Max 2015 Extension 1 available now

Posted 6 months ago by Simon Day - Posted in General

More news from SIGGRAPH 2014, the popular conference and exhibition of computer graphics.

Autodesk announced that Autodesk 3ds Max 2015 Extension 1 is available now to current Autodesk subscribers.

We have a small selection of plugins available for Autodesk 3ds Max, take a look here.

What's new in Extension 1?

OpenSubdiv Support

Efficiently represent subdivision surfaces using OpenSubdiv libraries, open-sourced by Pixar and combined with technology from Microsoft Research.

- Visualize your model interactively without the requirement of rendering, providing an improved WYSIWYG experience, higher productivity, and a more accurate realization of your creations.

- Get faster in-viewport performance for meshes, benefitting from parallel CPU and GPU architectures, get quicker in-viewport performance for meshes with high subdivision levels.

- Cut down on guesswork when animating models and reduce production times, with efficient smooth surface representation.

- Construct complex topology in reduced working time, by taking advantage of efficient crease modeling workflows with CreaseSet modifier and Crease Explorer.

- Use Autodesk® FBX® asset exchange technology to efficiently move your models between certain other packages that are compatible with OpenSubdiv, achieving a consistent appearance.




Alembic Support

See massive datasets in the Nitrous Viewport, and move them more efficiently through your production pipeline with new Alembic support.

- Use production-proven technology, co-developed by Sony Pictures Imageworks Inc. and Lucasfilm Ltd.

- Transition complex data through a pipeline in a manageable form: complex animated and simulated data is distilled into a non-procedural, application-independent set of baked geometric results.

- Make the most of your workstation, maximised benefits taken from your memory and disk space available.

- Improved speed with data transfer and load times, as well as being able to export and load only selected geometry.


 
Enhanced ShaderFX

Greater number of shading option available and better shader interoperability between 3ds Max, Autodesk® Maya® software, and Autodesk® Maya LT TM software.

- Create a wider range of procedural materials with new node patterns—wavelines, voronoi, simplex noise, and brick.

- New bump utility node allows you to make normal maps from 2D grayscale images.

- Searchable node browser provides you with the means to more quickly locate the exact shaders you require.



Check out some of these videos in a playlist by Autodesk.

Posted by Simon Day
Tags: siggraph , Autodesk 3ds max 2015 , maya ,

Update for FxFactory aimed at Mac Pro users

Posted 6 months ago by Simon Day - Posted in General

FxFactory is a requirement for a huge number of plugins for a number of different host applications. Version 4.1.8 of FxFactory is out now and it's main purpose is to improve performance for customers using the new dual-GPU Mac Pro, that was released in late 2013.

The update also provides early support for Yosemite, apple's latest OS that is currently in beta testing.

Take a look at the plugins that are powered by FxFactory here. (FxFactory is also known as Noise Industries).

One of our favourites right now is Nodes 2, a premium tool used in a number of recent blockbusters such as The Avengers and Ender's Game.

 



Posted by Simon Day
Tags: FxFactory , Noise Industries , Mac Pro , Nodes 2 ,

ZBrush 4R7 Announced

Posted 6 months ago by Simon Day - Posted in General

Yet another announcement we've heard about today.

Pixologic at their 2014 Summit have provided some more details on ZBrush 4R7, a free update for current 4R6 users (those that purchase ZBrush now will also be eligible for the free update when it arrives).

This latest version will apparently be the final version for 32 bit systems, and the last in the ZBrush 4 series for 64 bit systems too.

The biggest new feature that ZBrush have made public about 4R7 is their new collaboration with Luxion, the manufacturer behind the 3D rendering and animation software, KeyShot. They state that this partnership will allow for seamless interaction between both applications.

So far there are no official videos yet detailing what can be achieved with this new combination of software, but Pixologic have released some images for you to feat your eyes on.

There is no set release date, though expect more details shortly including information about pricing and the beta.

Click here to buy ZBrush 4R6, ready for the new version release.




To see more images and read more about the upcoming version, head to ZBrush Central

Posted by Simon Day
Tags: Pixologic , ZBrush 4R7 , KeyShot , Luxion ,

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